Construct2 GameJam Game Announcement!

Hey guys, as I mentioned in my last post on the Unity Hackathon, I’m making a game for the Construct2 GameJam on Newgrounds. I can officially announce some information of the game!

So here it is!

Fireworks Defence Unit Logo

 

The game sets you the task of defending a city from a fireworks display, sabotaged to act as homing missiles to kill all the citizens below. The game uses touch control to detonate the fireworks before they hit the ground, and power ups to help you as the amount of fireworks pile up to an enormous amount!

Good news is that most of the game is already finished and working. Bad news is that at the moment, I have no music, sound effects are generated from DrPetter’s SFXR and the only artwork I have are temporary stuff I’ve drawn, and I’m not a great artist.  What I’d like is artwork and animation, as well as music to make the game look as great as possible. Fortunately, I have a whole month to get it sorted, but not without someone or some people willing to contribute to this game.

Since it is more of a hobbyist project, I cannot offer payment, but the game will be released on Newgrounds.com, a large and popular community for art, animation and music, and will also be on Windows 8 and Windows Phone 8, meaning you can have a digitally released title on both PC and phone on your portfolio!

I’ve currently put out posts on both the Scirra Forums and Newground’s Collabinator, but if you or anyone you know is interested, let me know in the comments here, message me on the Facebook Page or Twitter

My trip to visit Microsoft in London

Hello all! Yes, you did read that correctly, on Wednesday 14th I travelled to London to visit one of the Microsoft HQs in the UK, specifically the Yammers HQ. Continue reading

Global Game Jam, Updated Videos and More!!

Hey guys! Sorry it’s been a while since I last posted. I’ve been doing a lot of work, starting on new modules which allow me to learn DirectX, as well as Physics and AI programming techniques. I’m also waiting for the results of some assignments before I put them up online. Today I just got back from the Global Game Jam, which took place at my University Campus in Stafford.

Some quick updates, all the videos now are embedded from Youtube, which is great because viewing is much easier through WordPress and in general. Here are new games I’ve uploaded for you to try out:

Jumping Platformer Example

Home

It was a brilliant time, getting to work with other talented programmers and game makers from students to industry members, and I got to work in a team to make a game. I worked with another programmer (James Cox), a designer (Rob Pritchard), and two artists (Alex Mehroke and Sam Denvir) to make Anarchy Ambulance a “Crazy Taxi” like game where you obtain hearts for the black market in a not-so calmly manner. Below is a 30 second clip of the game:

(and I’ll be making a main page with a more in-depth gameplay video soon)

Download the game here and make sure you put a comment and vote on our game jam page!

 

EDIT: Just updated the download link, new version fixes a bug in the game.

Back from America!

Hey guys!

Game Programming Class in SessionSorry for the long absence, I’ve been a bit busy unpacking and preparing for another upcoming year of University. As some may recall a few months ago, I got offered a place at a summer camp in America and in mid-June I setted off for America to begin my two months of work. I had a great time meeting a large variety of people young and old and tried out some new things like boating, motorbiking and camp fires. I also worked in the Computers as each staff member taught a Science. There were three of us working in computers and we were allowed to run our own courses, so I figured why not teach them how to make games using programming.


And so the Games Programming Science Course was created! On each two weeks I got a group of enthusiastic campers aged between 7 -15 interesting in making games, and while they had some difficulties understanding some of the codes and functions I was able to help them make some interesting games, including the original Pong! The video in this post shows some of the examples actually made by the campers… Continue reading

Talk with more Game Developers

Today a few graduates now game developers from Blitz Games, Codemasters, Rockstar and Devil’s Details all came to talk about how they joined the games industry, what working in the industry is like an some advice for both applying and working for a games company. It was really helpful to hear from professionals closer to my age, as well as ones that studied at the same University as me, talking about the application and working process from a student and graduate’s perspective. After the talks and Q&A in the lecture room we all went to the Union’s bar and had some further discussions with them. They are really nice guys and definitely know a lot about programming, so I know who to ask if I need any serious help.

Continue reading

New Videos and One Large Summer Trip

Hey guys!

Two updates on the site, I’ve added videos to some of the game pages, so you can see some gameplay footage of 8-Bit Theater and Death Maze.

Also, I’ve posted up a new game demo, this one of my second semester assignment. It’s a demonstration of user interaction of a Katana demo made in OpenGL using GLUT. Click here to check it out.

Now for the big news

Continue reading