Back in May, I made a simple demo for a University Thesis, now it’s less than two weeks away from being released onto Steam. This is such an exciting occassion for me, but also a nerve wracking one. If all goes to plan, Gemstone Keeper will be available on Steam on March 31st at 6pm GMT.
For the time being I will be working hard on polishing the game and getting the word out, I appreciate any help from that. There have been several updates from when the game was shown at LAGC, especially thanks to the feedback I got of the game from both GEEK Play Expo and GDC. Game has been balanced (repeatedly), boss battles have been redone and several bugs have been fixed.
I’d also like to give my thanks to Gemstone Keeper’s composer for the soundtrack, Vincent Rubinetti. He is probably best known for producing the music to the game INK, the colourful yet minimal platformer by Zack Bell. We’ve been in regular discussions both online and at GDC about the game’s music, and you can hear one of the tracks from the game’s brand new trailer above, I think it’s some brilliant work.
I’d like to thank everyone who has shown support for Gemstone Keeper over the last year or more, this game has been a huge milestone to conquer and I hope all those who try it will have a great experience.
It’s just amazing to think of how it all started…