Hey everyone, sorry it’s been a while, but for the last few months I have been incredibly busy with University work, plus I have had some technical difficulties which I’ll explain further later on. However, the good news is that it’s all finished!
That’s right, all of my remaining assignments, which includes one mobile game written in MonoGame, one PC game developed in Unreal Engine 4 with a full game development team of artists, designers and other programmers, my thesis on Procedural Content Generation to Create Levels in Games, and the combination of a Procedural Level Generator, Procedural Level Editor, and 2D Tilemap Shooter which makes up my dissertaion artefact, were all finished in time to make up my full University degree!
Since these assignments have been marked some time ago, I thought I would let you try them out! Just to note that these are the compiled applications only, Staffordshire University technically owns the code that I wrote for these so no source code will be available, but for portfolio purposes the application is online for you to check out!
Yes, you heard it. I am running a Games Jam for students at Staffordshire University, taking place on Stafford Campus. Students will be working solo or in teams to make fun and short games made for Windows platforms, and the two best games will win either a Windows Phone 8 or a Microsoft Kinect for Windows! Games will be made using easily available game development tools such as MonoGame, Unity, Construct2 and Game Maker Studio, or for the more tech savvy, can be made using pure code to run on Windows 8/Phone 8 via HTML5 or C#, and can use the free platform starter kit to get them going.
Information on the Jam is on the Official Facebook Events Page.
Hey guys, I decided to make a quick update to my Game of Life game! It’s currently on the Windows 8 store, thanks to MonoGame for the easy porting process, and I’m currently working on a Windows version for none Windows 8 users.
As you can tell, I’ve simplified the interface, and the Windows 8 version also includes touch controls for drawing and buttons. The keyboard commands still work (Z, X, C and Space) as well as mouse controls.
I’ve also made it possible to change the orientation and resolution, and therefore, change the size of the grid as well. In the regular Windows version I’ll probably change this feature so you can resize the Window, since you aren’t forced into fullscreen.
Check out the Windows 8 store version here!
Hello all! Yes, you did read that correctly, on Wednesday 14th I travelled to London to visit one of the Microsoft HQs in the UK, specifically the Yammers HQ. Continue reading