Just posted up a new application for anyone willing to try it out, you can navigate the “GAMES” page or you can click here to check it out.
I’ve also updated the games part of the menu to separate by year, so it’s easier to tell what are my more recent projects.
That and now I’m starting my second year, so along with my personal projects I’m gonna be working on university projects as well, fun for me!!
Sorry for the long absence, I’ve been a bit busy unpacking and preparing for another upcoming year of University. As some may recall a few months ago, I got offered a place at a summer camp in America and in mid-June I setted off for America to begin my two months of work. I had a great time meeting a large variety of people young and old and tried out some new things like boating, motorbiking and camp fires. I also worked in the Computers as each staff member taught a Science. There were three of us working in computers and we were allowed to run our own courses, so I figured why not teach them how to make games using programming.
And so the Games Programming Science Course was created! On each two weeks I got a group of enthusiastic campers aged between 7 -15 interesting in making games, and while they had some difficulties understanding some of the codes and functions I was able to help them make some interesting games, including the original Pong! The video in this post shows some of the examples actually made by the campers… Continue reading
Two updates on the site, I’ve added videos to some of the game pages, so you can see some gameplay footage of 8-Bit Theater and Death Maze.
Also, I’ve posted up a new game demo, this one of my second semester assignment. It’s a demonstration of user interaction of a Katana demo made in OpenGL using GLUT. Click here to check it out.
Now for the big news
Today, I returned from the Blitz Games Studio Open Day. Obviously because of confidentiality I can’t say much without getting into trouble, but there were a lot of talks about different aspects of the games industry, a tour around the company offices and a really interesting and useful Q&A session with staff members of the main professions (for me it was the programmers).
Remember the game Death Maze that you can download right now? The game that was submitted as my first University Assignment? Well I also submitted it to Blitz Studios for a place on their 2012 Open Day.
Every year, the local Blitz Games Studios runs an open day for students who want to work in the Games Industry. Students have to apply and submit work for a place due to the demand, as well as to give people who put in the effort to show their dedication. I’ve been wanting to go to it since I first found out they did them two years ago, since it’d be a great opportunity to understand the industry and work better, and that living in Leamington Spa for most of my life meant Blitz has been the most local game company to me.
However, the day I found out that Blitz were open for applicants for the open day was the weekend before the deadline. It wasn’t really a problem because I was planning to finish the game on the weekend anyway, so as soon as the game was done I filled in the application form, checked all the files worked, sent an email with everything (which included a video demonstration and text instructions) and in a sigh of relief, I got an email acknowledging the submission. Now I had to wait over a week or two to see if I got a place, and today I found that I did!!
So now in late March I’ll be heading back to my hometown to go to Blitz and hopefully talk to many of the staff! Now I need to wait for the actual results of my assignment.
UPDATE: I just got word of my results, it was a grade A! Awesome!!!