So for this week (11th – 17th January) I decided to focus on weapons, a pretty important element of twin-stick shooters. I didn’t want to stick with using one weapon for testing, so I decided to see if I could make a few more for the game. This should explain how I approached the problem and what the weapons system currently looks like for Gemstone Keeper.
Weapons of Gemstone Keeper
by gamepopper in Game Project Updates, Gemstone Keeper and tagged ASCII, Computer Game, computer games, Feature, Featured, game development, game project, games development, Gemstone Keeper, Indie Game Developer, indie games, indie games development, Roguelike, Twin-Stick Shooter, video game, video games, Weapons |
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