So for this week (11th – 17th January) I decided to focus on weapons, a pretty important element of twin-stick shooters. I didn’t want to stick with using one weapon for testing, so I decided to see if I could make a few more for the game. This should explain how I approached the problem and what the weapons system currently looks like for Gemstone Keeper.
Monthly Archives: January 2016
New Year
Celebrate what you have accomplished, learn from what went wrong, and most importantly you must move forward. Hope everyone has a great 2016!
One of my goals for 2016 is for Gemstone Keeper to be on Steam Greenlight. I’ll will be sure to have an alpha build ready for play within the next few months.