What have I been up to?

So the last month for me was pretty hectic, I’ve been updating some design elements for Secret of Escape and doing my software day job, both have been battling to take the most of my work and free time but I’m keeping at ease. ut also been doing some extra stuff. I figured that since it’s been a while since I posted on here, I figured I’d show you all the two main things that I’ve made, but till now have only been mentioned on either my Facebook page or Twitter.


A* Pathfinding: Because why not?

So the basic story of this one is that a colleague of mine who also studies games programming was trying to work on his own A* Implementation as well, but was struggling on parts of the algorithm. So I figured I’d try myself, since I too haven’t attempted to write my own version for some time. My first attempt at it was back in first year University, and due to the poor resources I ended up giving up. It’s also very worthwhile that I at least get a working implementation done since Secret of Escape also uses pathfinding for some of the enemies.

After about two days of looking through online resources (I highly recommend anyone interesting in building their own to read this article) and help from some very helpful folks on Twitter, I successfully got a working implementation!

The source code is up online, the application was built using LibGDX but with a bit of tweaking the pathfinder and node classes could be used for other Java based engines. The classes are commented with all the steps for clarity.

View the Source Code

Clean Commuter

This is a grid based puzzle game where you use commands and functions to control cars to get them to parking spaces. The game used three computers connected to a server so each player controlled a car. The purpose of the game was to teach basic concepts of programming, problem solving and teamwork, while adding a small message on environmental awareness. The game was made for a nationwide school event called Blue Fusion, which students from schools around the Hampshire area came to compete against each other by playing games like Clean Commuter in order to gain interest in science, technology and maths.

Untitled-0  Untitled-1

I was the project lead in a team of five, as well as the person responsible for the in-game graphics and most of the rendering using LibGDX. We worked on the game for over five months and we were able to complete the game in time for the week long event. Unfortunately, due to copyright and licensing, the game will not be available for download from me on any site, but I hope you appreciate these screenshots.

So after today, things should be slowly going back to normal. I should be giving a few updates on Secret of Escape within a few weeks or so, I’m also considering doing the Insanity Jam, which is a small games jam where you make a game based on whatever you receive from the random game idea generator with the Insanity option on for totally bizarre ideas. But for now I’ve got some work to catch up on.

Talk to you all later!

Global Games Jam 2014 and other updates

Hey everyone! Just thought I’d like to give a shoutout to all those who have been supporting me and following me on all my channels, you have no idea how much it all means to me. This also includes those who write about my stuff or make videos, I’m really thankful for the amount of effort some of you people have in showing your interest of my work.

Here’s one recent example that I’d like to show you, Gerry from MyGamesAreFun did a lets play of the first demo I did of Secret of Escape!

http://www.youtube.com/watch?v=8dqSvTgBRiU

Don’t forget that if you want to do any writeups or videos of my games, feel free to do so and send them my way. Now onto the main part of this post, the Global Games Jam! Continue reading

Happy New Years: End of 2013

I hope everyone will be celebrating the new years like I am, 2013 was a huge year with loads of news and events going on within each week. And with the year coming to a close, it’s time for me to look back to see how far Gamepopper has come in this last year. Continue reading

Secret of Escape Mega Update

Since it has been a while since I did a status update, here is the latest update for Secret of Escape, along with a brand new gameplay video! There’s a lot of stuff to get through, so read on to find out what’s been happening for the past few months. Continue reading

I have returned! A brief summary of Iceland and Gaming News.

Yes! I am back from Iceland and I feel great!

Iceland was a brilliant country to visit, great views, calm city life and amazing hot springs which are better than any beach I have been to. While the weather was freezing, and was so cloudy I never got to see the Northern Lights, the holiday made up for it with heated housing and a really good location. I have scenic photos which you can see here.

So now it’s back to work from me! I’ll be at the Launch Conference in Birmingham on Thursday and Friday, where I’ll be wandering around talking to other devs (and maybe you), listening to the talks, playing some games, and I am shortlisted for the LAUNCH Conference Best Portfolio Award! I’ll be showing some photos of the event of course, and I’ll be continuing my development of Secret of Escape, so you might have a chance to try it!

In the meantime, feel free to read an article about Secret of Escape from 4logpc.com! It’s a great site about PC gaming that writes really good stuff, totally worth a read.

Secret of Escape – Near Release!

Sorry for the lack of updates, I’ve been losing track of things while working on Secret of Escape. Good news is that I now have a new demo for you all to try out on the main page, this is the demo that I showed at the Norwich Games Expo, which I’ll write about soon.

Continue reading

Gamepopper at Norwich Game Expo

So anyone who follows the Norwich Indie Game Developer Group or at least my Twitter may already know this, but I’ll be attending the first ever Norwich Games Expo on Saturday 12th October, at Epic Studios.

Continue reading

Gamepopper at Eurogamer

Hello everyone!

On Thursday and Friday, I’ll be at Eurogamer Expo in London. You’ll most likely find me either at the Microsoft Booth or the GamesIndustry Fair as I’m helping out with their Windows 8 promotions. Sadly I won’t have Secret of Escape ready for exhibition, but I’ll be showing it off at the Loading Bar in Soho as part of Indie Haven’s Indie Games Event.

Indie haven hosting indie event at loading

So you may or may not see me, but feel free to visit Microsoft’s booth or the GamesIndustry Fair anyway, as well as the many other things there such as the conferences, the new and old games, the indie games display and many more! I’ll be writing about my time during the weekend, so stay tuned!