Gamepopper at Norwich Game Expo

So anyone who follows the Norwich Indie Game Developer Group or at least my Twitter may already know this, but I’ll be attending the first ever Norwich Games Expo on Saturday 12th October, at Epic Studios.

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Gamepopper at Eurogamer

Hello everyone!

On Thursday and Friday, I’ll be at Eurogamer Expo in London. You’ll most likely find me either at the Microsoft Booth or the GamesIndustry Fair as I’m helping out with their Windows 8 promotions. Sadly I won’t have Secret of Escape ready for exhibition, but I’ll be showing it off at the Loading Bar in Soho as part of Indie Haven’s Indie Games Event.

Indie haven hosting indie event at loading

So you may or may not see me, but feel free to visit Microsoft’s booth or the GamesIndustry Fair anyway, as well as the many other things there such as the conferences, the new and old games, the indie games display and many more! I’ll be writing about my time during the weekend, so stay tuned!

10 Second Paper Flight (LD27) is Online!

Hey everyone! Great news, my entry for Ludum Dare 27 is online!

10 Second Paper Flight

10 Second Paper Flight is a toss game, your aim is to make a paper aeroplane fly for 10 seconds, however it isn’t easy with the wind being powerful, and the things that parks get in the way!

I built the game in Actionscript 3 using Adam Atomic’s Flixel Framework, with artwork in Photoshop, Music using Bu-Autotracker and SoundEffects using Bfxr. Considering it’s my first original game programmed in Flixel (no going through tutorials or dabbling about like I have done in Flixel for the last month), it’s impressive I was able to pull this off in 48 hours, with artwork AND sound done by me as well.

Check out the Ludum Dare page here.

Or play the game directly on Newgrounds!

EDIT: You can now check out a timelapse of the making of 10 Second Paper Flight below!

Make sure to vote and rate my game, as well as the many other brilliant entries that are online!

Now if you’ll excuse me, I’ve got to vote on several game jam submissions!

New UBelly Article

Hey everyone!

Another article I’ve written for UBelly is now online! Check it out here: Innovating with Comic Book Themes at the Stafford Windows Games Jam

Don’t forget that this is the second article I’ve written for UBelly, the other one is here: Five Things to Check Before Submitting a Game to Windows Phone

Also, I should be posting another update to Secret of Escape in about a week, so watch this space or IndieDB!

Secret of Escape Update

Hello everyone! It’s time to fill you in on the new and changed things in Secret of Escape! I’m also adding this post on the indieDB page so readers can find out there as well, but continue here to get a taste of what’s to come.

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My first LAUNCH Conference

So for those who don’t follow me on Facebook or Twitter, I was at the LAUNCH Studio Showcase. It took place at the Innovation Birmingham Campus, near Aston University, and it had indie game developers from around the Midlands. It was the first time I attended one of these indie game developer meetups, aside from expos and the Windows Game Ambassador meetups, and such would be a good opportunity to meet some other indie developers, as well as a chance to show off my work.

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GBJam Summary

So it’s been a few weeks, so I figured I’d show you some of my favourite games from the passing GBJam. Of course there are many brilliant submissions (including the one I was involved with :P), but here are just some of the great ones that appeared.

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Unity 4.2 and the Windows Contest

So yesterday it was announced that the latest stable release of Unity has come in the form of Unity 4.2. Among all the new enhancements such as real time shadow mapping, Unity is allowing deployment to Windows 8 and Windows Phone for FREE!

This is great news for Unity devs and Windows 8 devs like me and Ben (Nostrum Key), since we can now officially export GridLocked to Windows 8 at no extra cost!

All the info can be found here: http://blogs.unity3d.com/2013/07/22/unity-4-2-has-arrived/

In related news, to celebrate the announcement, Microsoft and Unity have partnered up to create the Unity Windows Contest. Make a game or interactive app in Unity 4, and be in with the chance to win up to $30,000 each on two categories, Windows Store or Windows Phone! Not to mention, there are honourable mentions such as best gameplay, best port or best new game content that can win you a free Unity 4 Pro License with the Windows Store Pro deployment!

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