#FlappyJam Entry and my view of the fiasco

In light of what has become 2014’s first phenomenon, I’m announcing my entry into the #FlappyJam, the games jam in tribute to Flappy Bird, and protest from the backlash it has gotten from being taken down. While it took me as long to make as the original game (less than three days), the story surrounding Flappy Bird made me unsure about whether I should put it up online or not. This game is Tappy Bird.

   

Go here to download and play.

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10 Second Paper Flight (LD27) is Online!

Hey everyone! Great news, my entry for Ludum Dare 27 is online!

10 Second Paper Flight

10 Second Paper Flight is a toss game, your aim is to make a paper aeroplane fly for 10 seconds, however it isn’t easy with the wind being powerful, and the things that parks get in the way!

I built the game in Actionscript 3 using Adam Atomic’s Flixel Framework, with artwork in Photoshop, Music using Bu-Autotracker and SoundEffects using Bfxr. Considering it’s my first original game programmed in Flixel (no going through tutorials or dabbling about like I have done in Flixel for the last month), it’s impressive I was able to pull this off in 48 hours, with artwork AND sound done by me as well.

Check out the Ludum Dare page here.

Or play the game directly on Newgrounds!

EDIT: You can now check out a timelapse of the making of 10 Second Paper Flight below!

Make sure to vote and rate my game, as well as the many other brilliant entries that are online!

Now if you’ll excuse me, I’ve got to vote on several game jam submissions!

GBJam Summary

So it’s been a few weeks, so I figured I’d show you some of my favourite games from the passing GBJam. Of course there are many brilliant submissions (including the one I was involved with :P), but here are just some of the great ones that appeared.

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GBJam Week is Over!

Yep, over 6 hours ago, the deadline passed. and Alex Earley posted up the current version of our game Star Runner! The game is in alpha stages, as it is a very ambitious project for us and unfortunately, not all of what we want to include couldn’t be done in the time we have. However, the team are still planning on continuing our work, so keep an eye out on the GBJam page for the most recent updates.

Star Runner Screenshot

 “The game will follow a galactic star hunter seeking to find the most precious energy source in entire universe, baby stars. These baby stars are called starlettes. They are an ancient race that form the bright burning suns of our worlds. In their infancy they must bond together in an ancient ritual to become a star. Our hero must decide will he help the starlettes to become a huge atom smashing machine of incandescent plasma? or will he use their ability to burn hydrogen into helium for his own selfish needs…

We really wanted to release by the deadline, but the project proved to be too ambitious for our personal lives. We plan on releasing future versions. Currently you can explore about half of our world. In future releases we plan on including music and FX, puzzles, NPC’s and a truly epic story. If you browse the source files you can get a preview of what a lot of that will be =D

Stay tuned!” – Alex Earley

Go to page

Download StarRunner

Construct2 Winners Announced

The winners of the Construct2 TouchJam have been announced both on Newgrounds and Scirra!

Unfortunately, I did not win, but I’d like to give my congratulation to the winners, as well as other entries that I enjoyed playing. I also like to say thanks to Tom Fulp for dedicating himself to write opinions for every single entry and organising the competition along with the rest of the Newgrounds Team and Scirra.

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