Today, I returned from the Blitz Games Studio Open Day. Obviously because of confidentiality I can’t say much without getting into trouble, but there were a lot of talks about different aspects of the games industry, a tour around the company offices and a really interesting and useful Q&A session with staff members of the main professions (for me it was the programmers).
Tag Archives: computer games
My Next Game
I’ve been looking at a few ideas I already have and I’ve decided on the game I’m going to make. So I announce the next game I’m making is:

Siegfried will be a fantasy/steampunk themed scrolling shooter. At the moment I’m going to make this game (or at least a prototype) in XNA and maybe transfer it over to another engine or make my own to make more features in it and bring it to other systems (e.g. Mac and Linux).
I’m currently trying to set some information down on what I want the game to be like and setting up the developing environment. I’ll also see about getting some temp artwork and tracks to test out everything.