#GBjam, Game Development and Work Updates

I’m back and ready to update everyone on what’s been happening since I went to Japan last month, which was an awesome holiday where I got to go to the cities of Tokyo, Kyoto, Osaka and Sendai, with highlights including seeing foxes at the Zao Fox Village, walk around Akihabara’s arcades, game and electronic stores, dressing up as a Samurai, going to the Ghibli Museum and Nintendo’s Old Headquarters! Despite being in very humid weather, and both my sister and I carrying our bags from hostel to guest house to hostel almost every night, we were able to see so much and yet miss out on quite a lot. We talked with other travellers and heard about seeing Mt Fuji and Sumo Wrestling in Nagano among others, but I think I can see them another time.

But only a few weeks after I got back, I was out again for a week in Ireland…which is why the longer than normal absence. I got to see some of the big towns and cities from Cork to Dublin, as well as a lot of countryside, however it did help bring inspiration for a game I recently made.
Welcome to Kilkenny Pub Brawl!

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Off to Japan

I’m going to keep this one brief, I’m going to be in Japan between the 16th and 26th July, so I may not be able to post much game development related stuff. This trip has been a dream of mine for over 12 years and I’m looking forward to seeing all the great stuff in the country.

I’m also aware of the recent news of the passing of Satoru Iwata, CEO of Nintendo, on July 11th. I wish his family and friends well during the time of mourning, knowing that fans of the games he has made and the company he has run for many years show their support.

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