Release: May 2012
Made with: OpenGL – GLUT (C++)
Compatible with: Windows
This was my assignment for my Introduction to Programming 3D Applications (IP3DA) module assignment for our second semester. The assignment was to make a 3D Application using OpenGL, constructing and drawing models, and making them interactive. This one as a Semester long assignment so I had four months at most to make this.
The textures were made and/or edited on Photoshop. The models were made with 3DSMax.