Release: February 2012
Genre: AI Example
Made with: Microsoft XNA (C#)
Compatible with: Windows
Download here
While not a game, this was a project I made on a whim after learning about John Conway’s Game of Life, a type of Cellular Automaton (basically a model to represent something in Computing, Mathematics or in this case, Artificial Intelligence) in an AI Lecture. It demonstrates how Game Of Life works by allowing the user to draw pixelated shapes, and then by pressing a button, the pixels will then either remain alive or become dead based on four rules. The final version has been tested and all well known Game of Life patterns has been tested.